Thx to Gia Rossini, I just digested two good reads about the announcement from Blue Mars, just today, that they are pulling out of the PC platform and planning "to focus solely on Apple's iOS. As a result, Blue Mars is now Blue Mars Mobile.
That quote is from the announcement on Massively, which is just that, and interesting; but the more intriguing read is at Andromeda Media, from Will Burns, aka Aeonix Aeon. I highly recommend it to anyone interested in Virtual Worlds for education or any other reason.
While citing Blue Mars for "memory loss," for failing to recall the mistakes of virtual worlds platforms and developers over the past couple of decades--primarily "centralization," it's interesting that Burns doesn't really mention OpenSimulator, the offshoot of opensource Second Life, where the movement is really more toward collaborative decentralization. Maybe there's hope for OpenSim where the others have all but abandoned all of that commodity.
Check out http://massively.joystiq.com/2011/01/16/second-life-competitor-blue-mars-drops-pc-development-for-apple/
and
http://cityofnidus.blogspot.com/2011/01/requiem-for-blue-mars.html
To see what I'm talkin' about!
Cheerio,
Scott
1 comments:
Thanks for the link to my article! I'd like to point out that I did, in fact, mention my thoughts on OpenSim and HyperGrid in a response to Pathfinder Lester in the comments. I'll repost that blurb here for you:
As for HyperGrid, I think it has a great idea but unfortunately is based on the extensive bottleneck baggage of Second Life architecture, so I feel that while they have mostly the right idea, in the end it seems like they are likely to succumb to the same issues over time.
If anything, I'm intrigued by fully decentralized approaches such as Solipsis (http://www.solipsis.org/) however, I believe a real solution may be in a median approach between the two extremes. Hybrid Decentralized approach.
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