Here's a first draft map after only about 3 hours total inworld design time:
and I'm sticking to it (at least for now). In the lower right hand corner, the "Dorms" are stacked 5 high (will be 7 high, and contain a computer lab meeting place where kids can sit together and login and do their online class work while chatting. There's a big drawing board in one window, a Jeff Lowe Brainboard in another, and there will be sprawling stations with relaxing poses on the Persian rugs I laid out. I'm just beginning, you understand, and the idea for dorms, places each student can call home, just came to me yesterday morning.
I haven't locked down anything yet, and I'm sure that I'll need to at some point, so the mountain feature sports a big sandbox with a filled texture giver for building. Offices for the admin team will be in the center right building, and the open roofs will give some flexibility for take-off and landing. Campfire stations in the open green, a dance area which will have music, and an ampitheatre round out the place for now.
I haven't heard any complaints from neighbors, but the two-megaprims each walls around the region's perimeter are intended as much to save my neighbors from the sprawl I hope to maintain in my region as it is to tidy up the horizon for my students. They are coded phantom, so fly right through and visit anytime! Oh, the sim name is "MNPSVirtualLearning."





