I was a little apprehensive at first, since I haven't really had much prior success with OpenSim offerings, but this exploration makes me want to break out the search tools and see what others are doing!
First, I downloaded the viewer, readily and freely available here. It's a quick download, and registration, here, is just as quick and easy.
Then I wound my way through the opening orientation, very extensive, and likely a case of TMI ("Too Much Information"), especially to any experienced Second Lifer. Still, it was interesting to me to see another group's approach to orientation. I've still not found a better, more concise, and yet more detailed one that our MUVErs Orientation in Second Life.

Then I made my way into the build. I'm not going to spoil it for you with too much detail, but I will urge you to persevere. There's a lot to see so take your time and enjoy. Here's a pic of the Coffins area:

I did a little Frapsing while I was there, just to demo a snippet of the build. You can see that at Virtual Environments Education Videos, my ning. You don't need to register to view, only to upload your own videos if that's your cup of tea.
Oh heck, let's just embed it here!
I'll definitely be back to King Tut Virtual! I have a classroom of 2nd graders who study ancient Egypt every year. This, without the adult content issues Second Life has (admittedly) recently addressed, will be a lasting resource for the future!



2 comments:
Mind if we go check out your orientation process? I do admit ours can be a bit 'information overdose'... . Curious at a more practical approach!
Did you make it into the Valley of the Kings and the Cosmic Area? Especially the Valley of the Kings is one of my favourites, because it's far from what a 'classic' museum would be, and allows for a lot of interaction / research missions / and maybe even some hippo racing to be still implemented! ;)
If you have any tips for what a class of 2nd year graders will like, always welcome to drop us an email!
Ann (Vint)
Hey Ann. Absolutely go check it out. It's very succinct and welcoming and works well with small groups and a single instructor, whereas Tut's is very comprehensive and does certainly suit a n00b who would rather do the experience on his or her own. MUVErs also works like that, and my fave feature of the orientation is the "hamster cage" flight training one. While you're there, check out the hospital build across the way, where the MUVErs "MUI" is implemented. This is a proprietary API user interface that I can certainly see some applications for in your build--contact muversllc@gmail if you want to chat with our _very busy_ projects manager, Cathy Walker "padlurowncanoe Dibou" in SL. :) I'll be back for the Valley of Kings and the Cosmic Area!!!
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